The Association of Japanese Animations releases annual reports based on surveys to around 150 production companies based in Japan, aggregating profits made under respective categories such as movies and television, video streaming, and global expansion, Japan Today reported.
According to the report, last year’s market size exceeded that of the year before by ¥160 billion, marking over ¥2.15 trillion.
The association said the market size of 2016 was ¥2.9 trillion, but due to calculation errors of some companies, the amount was later revised to ¥1.9 trillion, making last year the first time for the market to top ¥2 trillion.
Of the nine categories, the highest in sales last year was "global expansion," consisting of film screenings and marketing of anime related games, with ¥994.8 billion, followed by “commercial products” with ¥523.2 billion.
The rising popularity of anime games around the world, especially in China, and growing distribution of anime in and outside of Japan seem to be the contributing factors for last year’s market size expansion.